Function get_flash_color
fn get_flash_color(
state: ClientState,
original_console_color: Option<CONSOLE_CHARACTER_ATTRIBUTES>,
disabled_console_color: CONSOLE_CHARACTER_ATTRIBUTES,
) -> Option<CONSOLE_CHARACTER_ATTRIBUTES>Expand description
Resolve the underlying state color, with the highlight overlay bypassed, for the action-feedback flash.
§Arguments
state- The just-appliedClientState.original_console_color- Console color captured at startup.disabled_console_color- Color applied while the client isClientState::Disabled.
§Returns
The color to paint, or None when original_console_color is None.